ZBrush is rapidly becoming the tool for creating realistic and detailed characters and models, it is software that uses a range of brushes and techniques that mirror their practical counterparts
This book covers core topics in a tutorial-based approach with dozens of hands-on, practical examples that illustrate both artistry and technical know-how; the full-color illustrations stress how to apply traditional sculpting and painting fundamentals to a 3D medium; readers learn not only how to sculpt and paint in ZBrush, they also learn the "why" behind the artistic decisions made at each step
Explains how designers can take their creations into other popular 3ds Max applications such as Maya