Solve problems using 3D shapes and degrees of rotation to Launch a Rocket in Space and discover how vertices and reflective symmetry are needed to Design a Skyscraper. Find out how coordinates and triangular numbers help to Fly a Jet Fighter and Solve a Crime using fractions and timelines.
Featuring maths problems from addition and decimals to line graphs and pie charts, these books have different challenges to be solved with a varying range of difficulty. Includes answers as well as a glossary to explain any mathematical words or terms that the reader may struggle with, to facilitate the learning process. These four titles make maths accessible and exciting by relating it to the real world. All in an action-packed comic strip format. Maths has never been so much fun!
Ages 7-11