A uniquely cross-disciplinary and cross-experience book written as an accessible guide for people new to storytelling in games, new to games as a practice, and those eager to develop their existing practices & knowledge around storytelling in games.
Offers careful, clear, and practical advice for understanding creative writing, in the context of games, and in discovering and developing your own games writing practice.
Focuses on writing, not narrative design, as an area underdeveloped in the context of games storytelling.