This book gives a complete introduction to the hobby of wargaming with miniatures, especially suitable for the newcomer but also containing sufficient depth and breadth of information to attract the more experienced gamer. Packed with colour photographs, maps and diagrams, the book is a visual treat, but one built on the solid foundations of a highly literate and engaging text that does not 'dumb down' the hobby. Every aspect is explained clearly and in a way that both informs and entertains, with plenty of personality, gentle humour and a lightness of touch. The contents include a brief history of the development of wargaming, choice of periods from ancients to sci-fi, the question of scale (not only of miniatures, but the size of game from the smallest skirmishes to epic battles), terrain, buying and painting miniatures, creating scenarios for wargames, running a campaign, solo wargaming and so on. It also incorporates simple wargaming rules covering all periods of history as well as fantasy and science fiction gaming. These rules will have optional mechanisms allowing them to be used for very small games with just a few figures, or much bigger games with several regiments or brigades on each side. SELLING POINTS: ? Excellent guide to wargaming, full of useful ideas and advice for beginners and veterans alike. ? Advice on choosing periods (ancients to sci-fi) and scales, designing scenarios, running campaigns, buying figures and terrain and much more ? Includes simple wargames rules for various periods ? Written and designed by the editor of Battlegames Magazine. b/w and colour photographs throughout