It is the seventeenth century, and once more the players of the Troy Game are drawn into its intricate dance.
Restoration London becomes the field of the most desperate battle yet. The Troy Game is determined that in this life nothing should go wrong, and so it plots and manipulates. But it cannot outmanoeuvre Asterion, who has constructed in a back alleyway a nightmarish lair which rises from the rear wall of the bone house of St Dunstan's-in-the-East. It is here that he manages the ultimate trickery in order to obtain the kingship bands, the Game and Cornelia-reborn, Noah Banks; nothing, in this life, shall stop him.
Except Ariadne. The ancient Darkwitch has risen from the dead, and she brings with her a terrible secret that will not merely tear both the Game and land apart, but devastate any chance for Noah and her lover, Brutus, to be together.
In a city devastated by both plague and fire, an even greater disaster is enacted as the most powerful Darkwitch in history rises to destroy the hopes of all who would defeat the minotaur. In the glittering glory of the restoration court of Charles II, nothing and no-one is as they seem.