All aboard the Halloween Machine!
Sabrina can't believe that Mr Kraft is eliminating all the extra-curricular activities . . . even cheerleading. When she discovers there's no money to fund the programs she comes up with a great idea . . . a haunted-house fundraiser: The Halloween Machine. The attraction has a fun house, a maze, and special effects.
Converting an old factory into a working haunted house is no problem when you have the help of a hobgoblin - a household helper. The "hobby" does homework balances Aunt Zelda's checkbook, polishes the silverware, and even helps Sabrina with the planning of the fundraiser - that is until Salem upsets the supportive guest. And when you upset a hobgoblin . . . watch out!
A novelisation based on the hit TV series, 'Sabrina The Teenage Witch'.