Learn Computer Science with Swift by Jesse Feiler


ISBN
9781484230657
Published
Binding
Paperback
Pages
303
Dimensions
155 x 235mm

Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You'll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS.

Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you'll learn to use algorithms and structure data. Finally, you'll see how to bring people into what you've built through a useable UI and how UI and code relate.

What You'll Learn

Recognize patterns and use abstractions

Build code into reusable frameworks

Manage code and share version control
Solve logic puzzles

Who This Book Is For

Young professionals interested in learning computer science from an Apple platform standpoint.
59.99


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