Dimensions
151 x 235 x 32mm
Magic, time travel and football, not exactly your everyday combination - but the fate of mankind hangs upon the result.
There's big trouble in little Brentford. Property developers are planning to destroy the borough's beloved football ground and build executive homes on the site. Shock! Outrage! Horror! Something must be done to halt this iconoclasm. The lads of The Flying Swan, Brentford's most celebrated drinking house, take up the challenge. Norman the corner shopkeeper has some ideas. He's recently discovered a Victorian computer which holds the plans to the secret super-technology of a bygone age. And Archroy, Brentford's lone yachtsman and explorer, has just returned from his seventh voyage, bringing with him the fabled Golden Fleece. There's Jim Pooley and John Omally, unemployed bachelors of this parish. And that Victorian time traveller who's crash-landed on the allotments. Surely with all these stalwarts working for the cause, Brentford's football ground can be saved?
Would it were so, but this is Brentford and ancient forces of evil are forever stirring in the borough. Old Testament terrors, Lovecraftian loathsomes and beasties from the bottomless pit. And if the team make it through to the final, it's going to be a match that no one will forget. What with the fate of mankind hanging upon the result. And everything. In this, the first ever Book of Brentford, which is also the second book in The Witches of Chiswick trilogy, the Father of Far Fetched Fiction spins an epic yarn, which will no doubt become a modern classic.