Tark and Zyra finally make it out into the real world... but things are not quite what they expected. When Zyra is captured by the Designers, Tark finds himself among a group of teenage rebels. It seems like everyone has an agenda, and Tark and Zyra are to be the pawns in other people's power games. They soon discover the sinister uses to which the game is being put and the shocking way it is all operated – with dozens of kidnapped children wired directly into the mainframe, their brains keeping the whole thing going.