This book examines how anyone who works in 3D imaging and animation can greatly improve their creative work by avoiding stock images and taking control of their own digital photography. It offers complete coverage of every aspect of photographing images for use in 3D animation. It is written in a tutorial-based style accessible to any 3D artist, regardless of software choice, by one of the most recognized names in animation and visual effects. The DVD includes over two hours of video training on incorporating photography into 3D work, more than 100 royalty-free images, and trial versions of major 3D applications.