This book introduces K-12 teachers to the variety of media they can use to increase the learning potential of today's digital generation. Teachers learn how they can use software, the Web, interactive games, desktop publishing, and digital accessories that include still and video cameras, microphones, lighting systems, scanners, and printers in their every day classroom lessons.
The book's activities integrate professionally oriented software with academic lessons in math, physical and social sciences, language arts, and career development. Educators also discover ways to develop their own capabilities in designing dynamic classroom curricula using digital media.