Art of LEGO MINDSTORMS EV3 Programming

Art of LEGO MINDSTORMS EV3 Programming by Terry Griffin


ISBN
9781593275686
Published
Released
01 / 10 / 2014
Binding
Paperback
Pages
276
Dimensions
203 x 254mm

The LEGO(R) MINDSTORMS(R) EV3 programming language is designed to allow anyone to program intelligent robots. With its colorful, block-based interface, EV3 makes a great first programming language, but its powerful set of features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full color, beginner-friendly guide to the EV3 language. You'll learn how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You'll also learn good programming practices and helpful debugging strategies--general skills that are relevant to programming in any language.

Inside you'll learn how to: Write custom programs to teach your robots to react to their environment and respond to commands Program a wall-following robot to navigate a maze Use data wires to create a sound generator and a sketchpad that use dials and sensorsUse arrays to program a Simon Says-style game that saves your high score Store data on the EV3, manage memory, and transfer files between the EV3 and your computer Create a sophisticated line-following program using a PID-type controller like the ones used in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 kit, making it perfect for kids, parents, and teachers alike. All of the book's programs work with one general-purpose test robot that you'll build early on. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you've been missing.
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