Dimensions
179 x 233 x 44mm
Master Flash MX Programming.
Second Edition.
Beginner - Advanced Level Users.
Macromedia Flash MX is the de facto standard for delivering web-based multimedia to over 500 million users worldwide. This book is dedicated entirely to ActionScript, Flash MX's object-oriented programming language. The book is for web developers using Flash for true application development, not just eye candy. The book targets Flash and ActionScript developers of all levels, plus JavaScript programmers migrating their skills to ActionScript.
Updated to cover Flash MX, this second edition is the one book no serious Flash developer should be without. It covers new features in Flash MX ActionScript, such as the Drawing API, loading of external MP3 and JPEG files, improved sound control, text formatting, component development using movie clip subclasses, local data storage, accessibility features, and much more.
This is the most complete, up-to-date reference available, with over 400 new pages added since the best-selling first edition. The book's Language Reference has nearly doubled in size, with more than 250 new classes, objects, methods, and properties. You'll find exhaustive coverage of dozens of undocumented, under-documented, and misdocumented features.
Author Colin Moock, one of the most universally respected developers in the Flash community, has added hundreds of new code examples to show new Flash MX techniques in the real world: how to draw shapes at runtime, save data to disk, convert arrays to onscreen tables, create reusable components, and preload variables, XML, and sounds. His meticulously revised text conforms to Flash MX best-coding practices, and he gives special attention to object-oriented programming and the new Flash MX event model.